Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You’ll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project.
The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:
- The fundamentals of game development
- The Android platform basics to apply those fundamentals in the context of making a game
- The design of 2D and 3D games and their successful implementation on the Android platform

What you’ll learn
- How to set up and use the development tools for developing your first Android application
- The fundamentals of game programming in the context of the Android platform
- How to use the Android’s APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals
- How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES.
- How to create a full-featured 3D game
- How to publish your games, get crash reports, and support your users
- How to complete your own playable 2D OpenGL games
Who this book is for
This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
Table of Contents
- Android, the New Kid on the Block
- First Steps with the Android SDK
- Game Development 101
- Android for Game Developers
- An Android Game Development Framework
- Mr. Nom Invades Android
- OpenGL ES: A Gentle Introduction
- 2D Game Programming Tricks
- Super Jumper: A 2D OpenGL ES Game
- OpenGL ES: Going 3D
- 3D Programming Tricks
- Droid Invaders: the Grand Finale
- Publishing Your Game
- What’s Next?
Book Details
- Paperback: 688 pages
- Publisher: Apress (April 2011)
- Language: English
- ISBN-10: 1430230428
- ISBN-13: 978-1430230427
- File Size: 47.4 MiB
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Rainy Day2 v1.0.11
The story of ‘The Rainy Day 2’ is continued to the next day.
Mr. Skinny, who returned home from work after a hard work of dodging the rain, found out about his special ability.
However he did not show that off to others due to his typical timid personality.
In the next morning, which is like any other, Mr. Skinny overslept again because of the hard work of returning home from work yesterday.
He rushed to get ready to go to work but made sure he checked the weather forecast as a lesson from yesterday despite running late today. It says it’s a sunny day today.
Mr. Skinny came to work. Again there’s a pile of work on his desk today. He worked hard silently. After finishing off all that pile of work, it was already evening with dusk falling outside. Oh! It’s raining. Ahhh~~~ He’s resentful against the weather forecast center.
‘Oh my gosh..’ No use in resenting now. Mr. Skinny’s shoulders were drooping as he thought about how he would get home but somehow he was full of confidence. Mr. Skinny firmly stretched himself and opened up his shoulders and started running towards home. Dodging through the rain.

‘Do you like rainy days? Do you like the sound of rain?’
The rain is like a lifeline for all living things in this world. Therefore it’s a blessing from heaven. The sound which gives peace to all living things. It’s the sound of rain. The sound of rain is known to have the effect of stabilizing and relaxing people’s mind. ‘The Rainy Day’ is a game which bring back faint memories of a rainy day through the gentle sound of rain and sweet BGM.
‘The beginning of true rain-dodging’
Surpassing the original game, this game’s characteristic is to emotionally express the way home of an office worker living in this generation through the diverse experiences on the street.
‘Various item additions to support the rain-dodging’
Various and interesting items to support Mr. Skinny are added.
‘Emotion Points’
Purchase items with ‘Emotion Points’ which can be earned once a stage is cleared.
App Screenshots


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